How to tile a texture on a plane?
How to tile or repeat a texture on a plane or quad? This method also works for other geometries.
Asked by blademan @
Blademaster Answer
TLDR; Change the x and y Tiling properties of your texture in the desired material.
Using the standard shader (will work on several other shaders too), it's just a matter of adjusting the Tiling properties right below the Emission property in the material you are applying to your mesh.


