How to tile a texture on a plane?

How to tile or repeat a texture on a plane or quad? This method also works for other geometries.

How to place tiles on Unity by script?

How to programmatically control tilemaps on Unity, setting and removing tiles?

How to customize the width of a EditorGUILayout.Labelfield?

When creating custom inspectors or editors how can I edit the LabelField width property?

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