Modeling with Precision in Maya 2019
In certain workflows, it’s necessary to be able to model things precisely. Even though Maya is not a CAD application it can certainly model things with precision, including edge loop insertion. See how in this article.
How to create a “Toggle Wireframe on Shaded” shortcut in Maya 2019
After looking for it in the list of actions you’ll wonder if it’s even possible to create a shortcut for toggling “Wireframe on Shaded” in Maya. It’s possible, but it requires a script. Learn how to do it in this article.
How to Fix Edge Loop Not Going All the Way Around in Maya 2019
One very common problem, so common that I think of it as a rite of passage. This problem teaches about edge loops, introduces the concept of topology and shows that 3d modeling is fundamentally a problem-solving activity.
3 Ways to Move the Pivot to the Origin in Maya 2019
Learn how to reset the pivot of an object to the origin in 3 (plus a bonus) different ways and choose the one you like most.
Understanding Maya Nodes System for Beginners by a Beginner
In the dark depths of Maya, where few will venture, there's the foundation and the truth. The Maya nodes system promotes great flexibility and power to those who understand it.